Development Wednesday
Today, I've gone through a very normal journey Wednesday. The title was changed from "Heaven and Hell" to "Fine Line". A new theme has been created by HiloSven, he has great music to be added in the game. The result made more meaning to the gameplay as it plays in the ear of every person to hear the audio of the game.
I had so much fun working with Mobile support for the project. I found out it is optional to have a Mobile version of the game because most users don't download the Android version. I presumably thought of potential virus by the time it is downloaded. I had to turn off my phone's settings of not installing unknown app in order to test the exported game. But that changed after Godot can just directly test the app by running it in the editor which I never done before in my old phone with obsolete android version a few years back.
The Android version of the game appears to lack support for shaders. You can observe its main menu it has almost no heaven ray and there's no fire at the side of it. I guess we may use sprite animations or a particle node to replace it.
Sayanel is currently working with the art of the game as it is lacking graphics for the game. I can't start adding the puzzle stages unless the game mechanics are enough before I start so that I won't have to go back and redesign the levels again as it takes a lot of time.
Get Fine Line
Fine Line
Godot Wild Jam 39 - Inversion
Status | Released |
Authors | DeveloperMode, Sayanel, HiloYeah |
Genre | Puzzle, Platformer |
Tags | Pixel Art, Puzzle-Platformer |
Languages | English |
More posts
- The Overall RatingsNov 27, 2021
- Development SundayNov 21, 2021
- Development SaturdayNov 20, 2021
- Development FridayNov 19, 2021
- Development ThursdayNov 19, 2021
- Development TuesdayNov 16, 2021
- Welcome to the first post!Nov 16, 2021
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