Development Sunday
After participating at the Church I went home and continued working. I got into itch's server issue when the server always says there's an error or 502 gateway error. I was updating the software at that time I don't want to leave it empty it's just frustrating to think about it. But the server came back up again and I was able to update the game normally.
I've redesigned some of the levels that I've made so the difficulty seems hard yet fair. There were some remaining minor issues left when pausing the game when the character is dying which causes the game to pause upon restart with the pause UI removed and you get a paused game without any way to unpause it because the UI was removed. I managed to fix it but any more issues are yet uncertain such as the gif I uploaded there isn't any way for me to fix it anymore.
Right now, there's a total of 10 levels which is the maximum levels are already in based on how many levels you can select in the level/map selector. There are still levels that look too easy and the designs unfinished which are something the team needs to put more on since I didn't make them
Files
Get Fine Line
Fine Line
Godot Wild Jam 39 - Inversion
Status | Released |
Authors | DeveloperMode, Sayanel, HiloYeah |
Genre | Puzzle, Platformer |
Tags | Pixel Art, Puzzle-Platformer |
Languages | English |
More posts
- The Overall RatingsNov 27, 2021
- Development SaturdayNov 20, 2021
- Development FridayNov 19, 2021
- Development ThursdayNov 19, 2021
- Development WednesdayNov 17, 2021
- Development TuesdayNov 16, 2021
- Welcome to the first post!Nov 16, 2021
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